Showing posts with label concept. Show all posts
Showing posts with label concept. Show all posts

Monday, November 10, 2014

DFA: Workshop Isometric

Isometric drawing of my medical ward idea I'm going to be using for my 3D workshop.


Monday, October 13, 2014

DFA Hero Prop

Finished up my prop design for DFA recently. The idea for my prop is that it's a circular hand blade tool which also acts an an impromptu weapon. I based the visuals of the design off of TRON, as per the requirement for this assignment, and I applied the details from the series to my idea. Came out nice though.



Friday, February 21, 2014

Racing Level: "Barrel"

We have to design an explosive object for our levels, something akin to a barrel. Since my level is based around a city being attacked by robots I thought it would be cool to create mini-robot drones that explode when the player drives near them.


The drone has a basic neutral state until the player runs into it. From there it should enter a damage state where it starts to spark and smoke. After taking enough damage the drone will explode and break into pieces.

Thursday, September 19, 2013

Wednesday, August 28, 2013

Level Concept




For our Computer Animation I for Games class we were tasked with researching and creating an idea for a small level which we would then create a modular kit for over the course of the semester. The idea I had for mine was an "Oriental Alien Residential Zone".

The narrative is simply about a century or so in the future a vessel containing groups of traveling alien vagabonds had landed somewhere in Asia (I'm going to go with midland China for now). After some tense debate and negotiations the humans in the area had decided to give the aliens sections of old cities which were presumably abandoned for them to live in. Because there was still distrust between the aliens and humans though these sections had walls built to surround them and were numbered by each zone they were located in. Over time the aliens had sort of created small sections which mixed their own technologies and cultures with the oriental cultures that surrounded them.

My idea wasn't picked in the end but I'm really, REALLY, excited for the idea my class actually did choose. The whole research and developing our initial ideas for the level design was a really awesome assignment and I can't wait to start the modular kit process.