Drawing and Other Design Works

Pages

  • Portfolio
  • Game Art Blog
  • Resume

Sunday, March 23, 2014

Zbrush Challenge Preview

The deadline was extended for the Rock Challenge for the Zbrush club I'm in so since my zbrush model is just about complete I might just be able to make a low poly version to texture and throw into UDK. Here's hoping!


Posted by Unknown at 4:37 PM
Email ThisBlogThis!Share to XShare to FacebookShare to Pinterest
Labels: 3D, character design, creature design, Maya, Zbrush

No comments:

Post a Comment

Newer Post Older Post Home
Subscribe to: Post Comments (Atom)

About

Unknown
View my complete profile

Blog Archive

  • ▼  2014 (72)
    • ►  December (3)
    • ►  November (8)
    • ►  October (8)
    • ►  September (5)
    • ►  August (6)
    • ►  June (2)
    • ►  April (9)
    • ▼  March (14)
      • Zclub Challenge 01: Rock
      • Retopo Time!!!
      • Goblehn
      • Hex Character Progress 04: High Poly
      • Hex Progress 03
      • Hex Character Progress 02
      • Zbrush Challenge Preview
      • Alchemy Silhouettes 2
      • Particle Effects Inspirations
      • Alchemy Silhouettes
      • Hex Character Progress 01
      • Programming:Destructible Part 2
      • 3D Character Design: HEX
      • Programming:Destruction Test #1
    • ►  February (10)
    • ►  January (7)
  • ►  2013 (69)
    • ►  December (2)
    • ►  November (2)
    • ►  October (11)
    • ►  September (14)
    • ►  August (10)
    • ►  July (3)
    • ►  June (3)
    • ►  May (3)
    • ►  April (5)
    • ►  March (2)
    • ►  February (8)
    • ►  January (6)
  • ►  2012 (30)
    • ►  December (3)
    • ►  November (20)
    • ►  October (7)
Simple theme. Powered by Blogger.